
46 tiles is not a huge number, but unless you plan to leave the entire layout on the table as you go, it will probably suffice for your encounters. Not a lot of flavor, but that means more compatibility and re-usability. SUMMARY: A good set for basic cave building, but a lot of passageways and medium-small pieces. A certain amount of artistic genius went into making it so what few features there are on any tile seem to continue over onto the next tile, regardless of which two edges you decide to place together (excepting the black edges, of course).
Dungeon tiles lost caves of the underdark plus#
On the plus side, I'm amazed at the way the room tiles match up no matter which two you pair. This particular set errs on the side of generic, which means that you might get a lot of use out of them every time you run an underground adventure however, straight out of the box, their tile-by-tile similarity left me a bit cold and frankly uninspired, wondering how I would combine them into anything interesting. If you make them too unique, they look really cool and engage your players' interest but they are probably too specialized to get a lot of general use. If you make the tiles too generic, then all your dungeons look the same and there is no need to get other sets. One of the dilemmas of selling mass-produced dungeon tiles that are not tied to any one module is the balance between uniqueness and compatibility/re-usability. I'm not holding their lack against this set in my rating, just pointing it out. Again, that may be completely fine for many folks, who would prefer fundamental tiles for layout over the niceties that you can print out yourself and add on top. However, there are only two 1x1 tiles, and they only feature lichen on one side and either a hole or green slime on the other. There are two water tiles, a lava tile, some stalactites, one mushroom tile, and the big dragon skull, plus a few others. The set is also comparatively light on what I would call "accent" tiles - the ones that dress your set or provide unique terrain. However, if you planned to take the standard approach of having most of your encounters take place in the larger caverns that equate to "rooms" in a cave setting, you may find no reason to use a large percentage of this set. That may be fine for many (most) DMs - after all, a cave adventure should feel different from a basic dungeon or wilderness encounter, and one way that happens perhaps is to have most encounters in long, but narrow and/or twisting passageways (great for melee, tough for ranged). The preponderance of passageway tiles (they make up most of the 2x4 tiles and many of the reverse sides of any size) means that, unless much of your adventure is going to take place in narrow passageways, the tiles will be of little use to you. In short: good quality.ĬOMMENTS: I haven't tried to use them yet, but I expect this set to be more challenging to put to use than some other sets. The cardstock is the usual sturdy, flat stock with traditional D&D style images. No large 8x8 tiles in this set, 2x4 is the most common size (16 - double the nearest contender). I haven't tested to see if you can make those with just the one set, or if you need to buy two. The outer packaging shows three example layouts. Good, basic set of cave tiles, but a little uninspiringįACTS: Six sheets, no box. Setting would be cramped for your players great for an underground dungeon, but not much options after that Nice looking setting/pictures (as far as an underground cavern goes)Ĭheap compared to other dungeon tiles available Even some of the sample dungeons they provide on the inside of the cover needs at least 2 of the set to create.

I found that this set is best if you buy two copies.

It works for an underground, cavern type of theme, but it can really bog down your players if they have to line up in a bunch of corridors for most of the dungeon. In terms of actual dungeon creating, the settings or style of the passages tend to be really narrow.

I used lab tape to hold the tiles themselves together when creating dungeons and so far, the material of the tiles is good enough that it doesn't tear when I remove the tape. They're made of thick cardstock and they've got a glossy finish. I do have to say though that the set itself is made of really good material. This is my first set of tiles, so I have nothing to compare it to. I run a weekly D&D group, and I decided to buy this set of dungeon tiles to create some random dungeons and encounters for my players.
